People's Experiences Working On Notoriously Bad Movies And Games

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    Font - Arcinbiblo12 • 2d My teacher worked on at least one Saw video game. He hated the entire thing and his bosses were very nitpicky about everything. He kinda just accepted the pay and moved on to better things. Besides teaching, he now works for a company making VR training simulations for pilots, so he gets to study and create all kinds of planes and machinery. We're graduating soon and several people want to buy him a replica of the saw face trap, which is one of the things he created for
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    Font - Independent_Offer575 · 2d My brother in law worked at Microsoft when they released the Windows phone. Apparently management marched through the building with an IPhone in a small casket while announcing the new phones release date. While he liked the phone well enough, he was pretty sure that this moment was destined for ridicule. 6 Reply 1 424 3 ...
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    Font - DarrenEdwards • 2d We knew in an early meeting about the video game that it was going to be bad because he screamed at us rather than answer a basic question. Months later the guy released a version to the public when it was hastily put together. We were shocked that he would have ever even considered this ready. A review ripped it apart so badly that it went viral. We were sure the guy would strongly reconsider blowing his fortune on making a niche game that he was failing so badly at al
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    Font - GilipollasArdiente · 2d I worked on a movie with a really bad script. The company already got the funding and had to make the film and the producers, director and various writers tried for a year constantly rewriting and changing the script to try and make it work, but it didn't. It just wasn't a good concept, had to many single-use characters, jumped around between too many locations to quickly... it was the kind of script that you just throw in the fire and forget about. But they ended
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    Organism - wampastompah • 2d Sometimes I knew, sometimes I didn't. I've worked on products that I thought were great, but they failed anyway. I've also worked on projects that I knew were terrible but the higher ups wouldn't change anything or delay releases. Sometimes it's unclear why certain things fail, but for the most part I think it's relatively obvious which projects l'd actually spend money on myself, and which were dumpster fires from the outset. Reply 1 242 3 ...
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    Font - lasarus29 · 2d I worked on Aliens : Colonial Marines as a tester. It was great, so much fun playing the Aliens in multiplayer, revisiting the really great looking sets/ levels and enjoying the story, with the understanding that it was all a work in progress. One day all of the Aliens started freezing. Then big bits of the levels would disappear. Some amazing bugs would start popping up (respawning without a head after getting decapitated by the Aliens). And the cutscenes seemingly never g
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    Font - thefoxirving · 2d First internship as a software developer for a small startup. Half of the team was interns, the code base was an absolute mess. When I asked about a full time position, they couldn't tell me when or how much they could hire me for. Almost all my coworkers who weren't high on the ladder were being paid intern hourly pay. Left after 3 months, they went bankrupt the next year. Not a big surprise. G Reply 172 3 ..
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    Rectangle - sorrygirl818 · 2d My mother helped build Window's Vista and she actually finds it extremely funny. They had such high hopes and really thought it was revolutionary, only to watch it burn almost immediately. G Reply 105 ...
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    Font - paperbackella · 2d Not my story, but I had a manager who worked on the Fire Phone. Remember the Fire Phone? It was amazon's disastrous foray into the cellphone. Huge rollout. Terrible reviews. Cost about as much as the iPhone but with none of the social or aesthetic credibility. Anyway, the way my manager told the story was like this: Originally, the fire phone was supposed to be the anti-iPhone. Super stripped down functionality, basic hardware, easy interface, and very low price point.
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    Font - Averander · 2d Look, I have the opposite of this but l've never really had a place to tell it. My Dad worked with a woman in finance, by all accounts she was horrific. This was in the 90s, she would not stop talking about her dead beat loser husband working as a game developer on something she couldn't ever remember the name of. Crypt Looter? Hideous thing, it would never sell. He made next to nothing. Games were just no good. Anyway she divorced him before it came out. She remembered the
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    Font - Odin_Allfathir · 2d I recall early beta tests of Warcraft 3 Reforged. The UI was still the old one, and a big part of the graphics was much uglier than the blizzcon demo. I thought some settings were intentionally cut out because it was beta, just like the campaign was. Turns out the blizzcon demo was actually a Starcraft 2 map and ran on Starcraft 2 engine. In terms of graphics and UI, nothing changed since that beta - only some Chinese mod managed to do that. 6 Reply 1 125 3 ...
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    Rectangle - Noodle_pantz · 2d Not infamously bad, but I can usually tell when a film I'm on is going to be good or not. Most of us are not in the position to say anything constructive and be taken seriously. As long as the checks are cashing, I keep moving forward. G Reply 754 ...
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    Font - cojallison99 · 2d Not me but my accounting professor. She went and worked for Enron during the height of its illegal practices. She didn't realize it since they were keeping it from low level employees. She then left before the scandal broke and went and worked at WorldCom after Enron. Needless to say after her first two industry jobs turned out to be the biggest accounting fraud events in history, she decided to go into teaching G Reply 4 162 3 ...
  • 14
    Rectangle - andthrewaway1 · 2d In the nintendo doc about the power glove. They were saying it worked terribly but then the nintendo exec came in and for one use it worked incredibly for her and she was like looks good let's do it! 6 Reply 4 113 3
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    Human body - canehdian78 • 2d Super Mario Bros movie was apparently like this. Morale was low as everyone knew the movie would stink
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    Font - angrymonkey · 2d I've worked on a movie that everyone knew was a stinker, but would make money. You keep spirits up with high levels of snark. When some big, fat bonus checks landed, no one complained- but I think there was a secondary cost of generally increased cynicism, which made later films worse. There was also film whose script wasn't working, and was going absolutely nowhere. Month after month, random things would be tried, except for reworking the core, flawed premise. The crew w

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